MAP14: Skull Factory (Doomworld Maximum Project 2022)

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Doomworld Maximum Project 2022 maps
Vanilla/Limit-removing

HUB 02 03 04 05 06 07 08

Vanilla/Limit-removing
Boom/MBF-compatible

19 20 21 22 23 24 25 26

Boom/MBF-compatible

27 28 29 30 31 32 33 34

ZDoom/GZDoom-compatible

35 36 37 38 39 40 41 42

This level occupies the map slot MAP14. For other maps which occupy this slot, see Category:MAP14.
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MAP14: Skull Factory is the fourteenth map of Doomworld Maximum Project 2022. It was designed by HalfLife9000 and uses the music track "Running from Evil" by Robert Prince, from Doom II.

Walkthrough[edit]

Map of Skull Factory
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Open the wall behind the start to get a box of shotgun shells and a super shotgun (both are not available on Hey, Not Too Rough or lower). (sector 147)
  2. After you pass three spinal walls, head to the northeast corner and open the north wall. You will find a soul sphere, a plasma gun, and energy cell packs. (sector 149)
  3. Head east and south from the room with the previous secret. Open the door and go to the glowing wall to the east. Open it to get a chainsaw. (sector 100)

Bugs[edit]

A zombieman (Thing 209) has no flags set for any of the three difficulty classes, so it does not actually appear in the level. The same goes for two teleport landings (183 and 186), but because of special handling in the engine, they function normally in the level.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 2:39.46 Maëllig Desmottes (Ch0wW) 2023-04-28 DMAX2022_MAP14_UVMAX_Ch0wW_239.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on May 5, 2023.

Statistics[edit]

Map data[edit]

Things 214
Vertices 677*
Linedefs 762
Sidedefs 1112
Sectors 151

* The vertex count without the effect of node building is 621.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]