MAP14: Slaughterstein (SlaughterMAX)

From DoomWiki.org

SlaughterMAX maps 12-20

01 02 03 04 05 06 07 08 09 10 11 12
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP14. For other maps which occupy this slot, see Category:MAP14.
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MAP14: Slaughterstein is the fourteenth map of SlaughterMAX. It was designed by Devon Barnett (Xyzzy01) and uses the music track "Evil Incarnate" by Robert Prince, from Doom II.

Walkthrough[edit]

Map of Slaughterstein
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the room at the north end with Hell knights and arch-viles, push the north wall to find armor bonuses and a medikit (stimpack on Hey, Not Too Rough or lower). (sector 10)
  2. In the second room, push the west wall to get the red key. (sector 32)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 7:02.09 Bdubzzz 2018-05-20 smax_demos.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on June 15, 2022.

Statistics[edit]

Map data[edit]

Things 624
Vertices 694*
Linedefs 836
Sidedefs 1165
Sectors 187
* The vertex count without the effect of node building is 648.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]