MAP14: Sledge (Speed of Doom)

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Speed of Doom maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33

This level occupies the map slot MAP14. For other maps which occupy this slot, see Category:MAP14.

MAP14: Sledge is the fourteenth map of Speed of Doom. It was designed by Darkwave0000 and uses the track The Midnight Carnival from Guilty Gear XX.

Walkthrough[edit]

Map of Sledge
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Right from the start, go in the small blood pool, turn right and hit the switch (linedef #5142): it will open two rooms around the mancubi, get the berserk, the megaarmor and other stuff. (sector 743)
  2. Follow the damaging blood river (screenshot three) to find a teleporter on the right. Through the teleport you will find a BFG9000 with lots of cells. A horde of spectres will ambush you when you lower the BFG. (sector 746)

Bugs[edit]

It is not really a bug, but only one of the soulspheres that lay near the blue or red keycard can be grabbed, so that you can not finish the level with 100% items. When you approach one of them, the other one is raised on its pillar.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for this map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed 00:49 Qaatar 2010-10-04 sd14-049.zip
NM speed
UV max 04:48 Brian Nesser (Anima Zero) 2010-09-06 sd14-448.zip
NM100S
UV -fast 05:55 Brian Nesser (Anima Zero) 2010-09-07 sd14f555.zip
UV -respawn
UV Tyson
UV pacifist

Last updated on June 19, 2013.

Multiplayer records[edit]

Run Time Players Date File Notes

Last updated on June 19, 2013.

Miscellaneous demos[edit]

Run Time Player Date File Notes
UV -nomonsters 01:00 AconyX 2011-02-20 sd14o100.zip
First Demo Attempt 36:37 Nikolay Kamnev (Heretic) 2010-03-18 sod-hrt.zip 1 2

1. ^ Plays back with sod_old.wad.

2. ^ Final time of 30:50.

Last updated on June 19, 2013.

Statistics[edit]

Map data[edit]

Things 1047
Vertices 6759*
Linedefs 5777
Sidedefs 9585
Sectors 894
* The vertex count without the effect of node building is 5047.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]