MAP14: Steel Mill 2/3 (Robocop Doom)
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Robocop Doom maps |
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The Heroin Bust |
Riots in Old Detroit |
The Red Light Gang War |
Hunted |
Showdown
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Secret map |
This level occupies the map slot MAP14. For other maps which occupy this slot, see Category:MAP14.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP14: Steel Mill 2/3 is the fourteenth map of Robocop Doom. It was designed by Mike MacDee (Impie) and uses the music track "".
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Take a lift up to the northwest building, then go to the northwest corner to take a lift down to a ED-209 autocannon, handfuls of 20mm autocannon rounds, and a biokit. (sector 206)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on December 8, 2021.
Statistics[edit]
Map data[edit]
Things | 245 |
Vertices | 1043 |
Linedefs | 1347 |
Sidedefs | 2193 |
Sectors | 298 |
Things[edit]
This level contains the following numbers of things per skill level:
|