MAP14: The Inmost Something Something (32in24-8)

From DoomWiki.org

32in24-8 maps 11-20

01 02 03 04 05 06 07 08 09 10
(11 - 20)
21 22 23 24 25 26 27 28 29 30
31 32 33

This level occupies the map slot MAP14. For other maps which occupy this slot, see Category:MAP14.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP14: The Inmost Something Something is the fourteenth map of 32in24-8, a deathmatch megawad. It was designed by TheMionicDonut. As part of the theme of 32in24-8, the level is based on Doom II's MAP14: The Inmost Dens, originally designed by American McGee.

Analysis[edit]

Spawn pointsUnmarked
Map of The Inmost Something Something

Map layout[edit]

Player spawns[edit]

This level contains five spawn points:

  1. facing south-east. (thing 8)
  2. facing north-east. (thing 9)
  3. facing north-east. (thing 11)
  4. facing north. (thing 14)
  5. facing north. (thing 15)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 34
Vertices 310*
Linedefs 396
Sidedefs 587
Sectors 90
* The vertex count without the effect of node building is 278.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Chainsaw 1
Shotgun 4
Super shotgun 3
Chaingun 1
Rocket launcher 1
Plasma gun 1
Ammunition 1-2 3 4-5
Box of bullets 1
4 shotgun shells 3
Box of shotgun shells 1
Box of rockets 1
Health & Armor 1-2 3 4-5
Stimpack 2
Medikit 1
Armor 1
Megaarmor 1
Items 1-2 3 4-5
Supercharge 1
Berserk 1
Miscellaneous 1-2 3 4-5
Deathmatch start 5

See also[edit]

External links[edit]