MAP14: The Lair (Doom 64 for Doom II)


Doom 64 for Doom II maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32
Bonus map: 33

This level occupies the map slot MAP14. For other maps which occupy this slot, see Category:MAP14.
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MAP14: The Lair is the fourteenth map of Doom 64 for Doom II. It was designed by Mars Jurich (Death Egg), Elric Sullivan (DILDOMASTER666) and Da Werecat, and uses the music track "Painful Dreams" by CoTeCiO.


Map of The Lair
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the small room southwest of the main lair, press on the gargoyle face to lower two walls to the south containing boxes of shotgun shells (Hey, Not Too Rough or lower), two boxes of ammo (Hurt Me Plenty), or eight shotgun shells (Ultra-Violence or higher). Both alcoves count as one secret. (sector 107)
  2. Use the wall with the eye east of the yellow key bridge, then head west of the bridge, then southwest up the steps to a megaarmor. (sector 112)
  3. Head northwest of the yellow key bridge and use the wall with the eye, then return to the lift that led you down here. After it rises, you can access a berserk pack nearby. (sector 120)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist
NoMo 0:46.66 Dylan Gill (TheV1perK1ller) 2019-03-18

The data was last verified in its entirety on January 16, 2022.


Player spawns[edit]

This level contains twelve spawn points:

  1. facing south. (thing 280)
  2. facing north-east. (thing 285)
  3. facing north. (thing 286)
  4. facing north-west. (thing 288)
  5. facing north. (thing 305)
  6. facing south-west. (thing 350)
  7. facing east. (thing 370)
  8. facing north. (thing 371)
  9. facing north. (thing 372)
  10. facing south. (thing 373)
  11. facing north. (thing 374)
  12. facing south-east. (thing 375)


Map data[edit]

Things 386
Vertices 3536*
Linedefs 3744
Sidedefs 5425
Sectors 401
* The vertex count without the effect of node building is 3019.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]