MAP14: The Lodge (Echelon)


Echelon maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30

This level occupies the map slot MAP14. For other maps which occupy this slot, see Category:MAP14.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP14: The Lodge is the fourteenth map of Echelon. It was designed by Sverre André Kvernmo (Cranium) and uses the E3M2 music track from Freedoom by Blueworrior. The par time defined in ZMAPINFO is 7:30.


Map of The Lodge
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Approach the blue door and look at the shelves to the left. Open the third one (second from the right) to find a berserk pack, ammo clips, energy cells, rockets, health bonuses, and a megaarmor. (sector 247)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist
NoMo 00:22 reteprehelek 2016-12-08

The data was last verified in its entirety on January 14, 2022.


Player spawns[edit]

This level contains six spawn points:

  1. facing north-west. (thing 0)
  2. facing south. (thing 186)
  3. facing north-east. (thing 190)
  4. facing south. (thing 193)
  5. facing south. (thing 194)
  6. facing west. (thing 195)


Map data[edit]

Things 196
Vertices 1548*
Linedefs 1636
Sidedefs 2637
Sectors 339
* The vertex count without the effect of node building is 1244.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]