MAP14: The Pillar and the Pit (Whitemare 2)
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Whitemare 2 maps 12-20 |
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This level occupies the map slot MAP14. For other maps which occupy this slot, see Category:MAP14.
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MAP14: The Pillar and the Pit is the fourteenth map of Whitemare 2. It was designed by Memfis and uses the music track "". The par time defined in MAPINFO is 2:30.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the southeast cave, go around the rocks to the southeast and go into the hole for a teleporter back to the hub, where you can get a box of ammo. You will teleport back afterwards. (sector 12)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 3:39.43 | Poncho | 2019-07-12 | w214-339.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on January 14, 2022.
Statistics[edit]
Map data[edit]
Things | 264 |
Vertices | 1363* |
Linedefs | 1276 |
Sidedefs | 1939 |
Sectors | 241 |
Things[edit]
This level contains the following numbers of things per skill level:
|