MAP14: The Pits (Vile Flesh)


Vile Flesh maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP14. For other maps which occupy this slot, see Category:MAP14.

MAP14: The Pits is the fourteenth map of Vile Flesh. It was designed by Gwyn Williams, who also composed the level's untitled music track.

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.


Map of The Pits
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. After going through the large dark hallway, press on the double gargoyle switches to reach the next room. There is a trail of armor bonuses going west, then south, but instead of following them, look a bit to the south and press on the wall as you do. When you hit a switch, quickly go up the steps on the trail and into an alcove on your left. (sector 334)
  2. Use the switch inside Secret #1 to access one of the corner compartments in the large dark hallway, then press on one of the walls at the south end. An arch-vile teleports away when you open a corridor, and you can then access a secret room with ammo clips, a super shotgun, a box of shotgun shells, a computer area map, a green armor, and stimpacks. Taking a lift up leads to another one of the corner compartments, where a soul sphere is. (sector 338)
  3. In the dark room with the cross-shaped lights on the floor on the east side of the map, walk through the north wall to find a secret lift. Follow the passage to reach a chainsaw, medikits, a rocket launcher, boxes of rockets, and a green armor. (sector 426)
  4. In the brightly lit room at the southeast end of the map, there is a slightly recessed wall in the southwest corner. Open it to find a passage, with a lift leading up to one of the corner compartments in the big hallway where a megaarmor lies. (sector 531)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 6:57.40 j4rio 2012-08-26
NM 100S
UV -fast
UV -respawn
UV Tyson 26:13.74 vdgg 2011-05-18
UV pacifist
NoMo 100S 3:24.66 Gwyn Williams 2003-05-10

The data was last verified in its entirety on July 10, 2023.


Player spawns[edit]

This level contains eight spawn points:

  1. facing south. (thing 429)
  2. facing south. (thing 430)
  3. facing east. (thing 431)
  4. facing east. (thing 432)
  5. facing south-east. (thing 433)
  6. facing west. (thing 434)
  7. facing north-east. (thing 435)
  8. facing north. (thing 436)


Map data[edit]

Things 492
Vertices 3686*
Linedefs 3482
Sidedefs 5306
Sectors 617
* The vertex count without the effect of node building is 3020.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]