MAP14: The Pits (Vile Flesh)
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Vile Flesh maps 12-20 |
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This level occupies the map slot MAP14. For other maps which occupy this slot, see Category:MAP14.
MAP14: The Pits is the fourteenth map of Vile Flesh. It was designed by Gwyn Williams, who also composed the level's untitled music track.
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Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- After going through the large dark hallway, press on the double gargoyle switches to reach the next room. There is a trail of armor bonuses going west, then south, but instead of following them, look a bit to the south and press on the wall as you do. When you hit a switch, quickly go up the steps on the trail and into an alcove on your left. (sector 334)
- Use the switch inside Secret #1 to access one of the corner compartments in the large dark hallway, then press on one of the walls at the south end. An arch-vile teleports away when you open a corridor, and you can then access a secret room with ammo clips, a super shotgun, a box of shotgun shells, a computer area map, a green armor, and stimpacks. Taking a lift up leads to another one of the corner compartments, where a soul sphere is. (sector 338)
- In the dark room with the cross-shaped lights on the floor on the east side of the map, walk through the north wall to find a secret lift. Follow the passage to reach a chainsaw, medikits, a rocket launcher, boxes of rockets, and a green armor. (sector 426)
- In the brightly lit room at the southeast end of the map, there is a slightly recessed wall in the southwest corner. Open it to find a passage, with a lift leading up to one of the corner compartments in the big hallway where a megaarmor lies. (sector 531)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 6:57.40 | j4rio | 2012-08-26 | vf14-657.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | 26:13.74 | vdgg | 2011-05-18 | vf14t2613.zip | |
UV pacifist | |||||
NoMo 100S | 3:24.66 | Gwyn Williams | 2003-05-10 | vile_nomo.zip |
The data was last verified in its entirety on July 10, 2023.
Deathmatch[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing south. (thing 429)
- facing south. (thing 430)
- facing east. (thing 431)
- facing east. (thing 432)
- facing south-east. (thing 433)
- facing west. (thing 434)
- facing north-east. (thing 435)
- facing north. (thing 436)
Statistics[edit]
Map data[edit]
Things | 492 |
Vertices | 3686* |
Linedefs | 3482 |
Sidedefs | 5306 |
Sectors | 617 |
Things[edit]
This level contains the following numbers of things per skill level:
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