MAP14: The Pits (Vile Flesh)

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Vile Flesh maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP14. For other maps which occupy this slot, see Category:MAP14.

MAP14: The Pits is the fourteenth map of Vile Flesh. It was designed by Gwyn Williams, who also composed the level's untitled music track.

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Walkthrough[edit]

Map of The Pits
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. After going through the large dark hallway, press on the double gargoyle switches to reach the next room. There is a trail of armor bonuses going west, then south, but instead of following them, look a bit to the south and press on the wall as you do. When you hit a switch, quickly go up the steps on the trail and into an alcove on your left. (sector 334)
  2. Use the switch inside Secret #1 to access one of the corner compartments in the large dark hallway, then press on one of the walls at the south end. An arch-vile teleports away when you open a corridor, and you can then access a secret room with ammo clips, a super shotgun, a box of shotgun shells, a computer area map, a green armor, and stimpacks. Taking a lift up leads to another one of the corner compartments, where a soul sphere is. (sector 338)
  3. In the dark room with the cross-shaped lights on the floor on the east side of the map, walk through the north wall to find a secret lift. Follow the passage to reach a chainsaw, medikits, a rocket launcher, boxes of rockets, and a green armor. (sector 426)
  4. In the brightly lit room at the southeast end of the map, there is a slightly recessed wall in the southwest corner. Open it to find a passage, with a lift leading up to one of the corner compartments in the big hallway where a megaarmor lies. (sector 531)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 6:57.40 j4rio 2012-08-26 vf14-657.zip
NM 100S
UV -fast
UV -respawn
UV Tyson 26:13.74 vdgg 2011-05-18 vf14t2613.zip
UV pacifist
NoMo 100S 3:24.66 Gwyn Williams 2003-05-10 vile_nomo.zip

The data was last verified in its entirety on July 10, 2023.

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing south. (thing 429)
  2. facing south. (thing 430)
  3. facing east. (thing 431)
  4. facing east. (thing 432)
  5. facing south-east. (thing 433)
  6. facing west. (thing 434)
  7. facing north-east. (thing 435)
  8. facing north. (thing 436)

Statistics[edit]

Map data[edit]

Things 492
Vertices 3686*
Linedefs 3482
Sidedefs 5306
Sectors 617
* The vertex count without the effect of node building is 3020.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]