MAP14: The Puzzle (Hell Revealations)

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Hell Revealations bonus maps

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33
Bonus maps
Cut map: 28

This level occupies the map slot MAP14. For other maps which occupy this slot, see Category:MAP14.
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MAP14: The Puzzle is the fourth bonus map of Hell Revealations. It was designed by Andrik Powell (Arsinikk) and uses the music track "Spray" by Lee Jackson. The par time is 2:00.

Description[edit]

According to the Hell Revealations infopack:

A set of challenges awaits you. Can you solve the puzzles that await you under pressure? ...or will you succumb to the hordes of hell? >:)
"The Puzzle" was originally part of the map "Stonehenge" in the main megawad. I decided to break both sections into separate maps as they both play very differently from each other as "The Puzzle" felt like a slog to play before the much faster paced "Stonehenge" segment.
Size: ???
Difficulty: Puzzle

Walkthrough[edit]

Map of The Puzzle
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Solve the tower puzzle in the middle of the north room to access a berserk pack. (sector 18)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on May 5, 2024.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing south. (thing 568)
  2. facing south. (thing 569)
  3. facing south. (thing 570)
  4. facing south. (thing 571)

Statistics[edit]

Map data[edit]

Things 572
Vertices 343*
Linedefs 329
Sidedefs 559
Sectors 41

* The vertex count without the effect of node building is 269.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

  • Since the SLOTTER II Demo (Hell Revealations Demo), a gate was added in front of the exit at the start to force the player to solve the puzzle in the south to beat the level.
  • The start of the map looks very similar to MAP12: Stonehenge, as this map used to be the first half of MAP12, before it was cut into a separate map.
  • After beating the puzzle and teleporting, looking to the west area from above, the candles can been seen forming the word "SLOTTER".

See also[edit]

Sources[edit]

External links[edit]