MAP14: The Puzzle (Hell Revealations)
From DoomWiki.org
| Hell Revealations bonus maps |
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This level occupies the map slot MAP14. For other maps which occupy this slot, see Category:MAP14.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP14: The Puzzle is the fourth bonus map of Hell Revealations. It was designed by Andrik Powell (Arsinikk) and uses the music track "Spray" by Lee Jackson. The par time is 2:00.
Contents
Description[edit]
According to the Hell Revealations infopack:
- A set of challenges awaits you. Can you solve the puzzles that await you under pressure? ...or will you succumb to the hordes of hell? >:)
- "The Puzzle" was originally part of the map "Stonehenge" in the main megawad. I decided to break both sections into separate maps as they both play very differently from each other as "The Puzzle" felt like a slog to play before the much faster paced "Stonehenge" segment.
- Size: ???
- Difficulty: Puzzle
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Solve the tower puzzle in the middle of the north room to access a berserk pack. (sector 18)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | |||||
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The (absence of) data was last verified in its entirety on May 5, 2024.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing south. (thing 568)
- facing south. (thing 569)
- facing south. (thing 570)
- facing south. (thing 571)
Statistics[edit]
Map data[edit]
| Things | 572 |
| Vertices | 343* |
| Linedefs | 329 |
| Sidedefs | 559 |
| Sectors | 41 |
* The vertex count without the effect of node building is 269.
Things[edit]
This level contains the following numbers of things per skill level:
* Custom skill level that enables SpawnMulti. |
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Technical information[edit]
Inspiration and development[edit]
Trivia[edit]
- Since the SLOTTER II Demo (Hell Revealations Demo), a gate was added in front of the exit at the start to force the player to solve the puzzle in the south to beat the level.
- The start of the map looks very similar to MAP12: Stonehenge, as this map used to be the first half of MAP12, before it was cut into a separate map.
- After beating the puzzle and teleporting, looking to the west area from above, the candles can been seen forming the word "SLOTTER".
