MAP14: The Siege (ZBlood)
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ZBlood maps 11-20 |
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01
02
03
04
05
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07
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09
10 |
This level occupies the map slot MAP14. For other maps which occupy this slot, see Category:MAP14.
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MAP14: The Siege is the fourteenth map of ZBlood. It was designed by Jeffrey Graham (psyren) and Joseph Otey (Doorhenge), and uses the music track "". The par time defined in MAPINFO is 3:30.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Go through the dagger key door and take the south door. In this hall, head west and use the button, then return to the starting room. The bars to the north are open. Jump out the window and head to the east wall and take the lift. Get up and collect a Life Leech. (sector 57)
- In the first building, descend the first set of steps and open the door to the north. In this room, open the west wall to get Guns Akimbo and an ammo satchel. (sector 623)
- Enter Feinman Meat and use the light switch in the first room. Quickly run east and north, then west to get rage. (sector 152)
- In the northeast room with the crushers, use the west wall near the table and quickly run into the wall that opens (it closes in one second). Inside is a Life Seed. (sector 210)
- Enter the kitchen at the west end and open the wooden door on the left (facing south). Open the southeast wall to get a can of napalm. (sector 559)
- Head east of Secret #5 into a room with a Life Seed. Blow up the keg south of it to get a Health Orb. (sector 866)
- Enter Pickman's at the southwest end, climb the steps, then head south and to the south wall with some vines. This leads to a teleporter with a Life Leech. (sector 563)
- In the building at the south end, go past the queue line and jump through the break in the counter. Use the switch here, then head to the south hall and use the lift to go up. Open the door to get beast vision. (sector 467)
- At the southeast end, open the east door and go to the hall. Flip the switch on the right, then return to the previous room and go north to a lift. Ride it up to get a Life Seed. (sector 585)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on February 21, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains nine spawn points:
- facing west. (thing 463)
- facing west. (thing 465)
- facing west. (thing 466)
- facing west. (thing 627)
- facing east. (thing 631)
- facing east. (thing 648)
- facing south-east. (thing 651)
- facing east. (thing 654)
- facing west. (thing 657)
Statistics[edit]
Map data[edit]
Things | 753 |
Vertices | 4191* |
Linedefs | 4192 |
Sidedefs | 6535 |
Sectors | 874 |
Things[edit]
This level contains the following numbers of things per skill level:
Technical information[edit]
Inspiration and development[edit]
The level is based on the original by Craig Hubbard (Croweater) and Terry Hamel.