MAP14: Underground (Doom 2 Reloaded)


Doom 2 Reloaded maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP14. For other maps which occupy this slot, see Category:MAP14.
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MAP14: Underground is the fourteenth map of Doom 2 Reloaded. It was designed by Andy Stewart (eschdoom). The par time is 6:00.


Map of Underground
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the cave system, find the green torch and lower the damaged wall in front of it to get a soul sphere and lots of ammo. (sector 481)
  2. Approach the train tracks, and then backtrack to find a previously-locked door is now open. This is a lift, so in order to use it, open the wall panel on the right side to find a terminal. Using it takes you to the top; open the door to get the secret. (sector 492)
  3. In the area just west of the train tracks, there is a locked room which requires the red key, however you can see the key through the window, along with a soul sphere, partial invisibility, and computer area map. To actually enter this room, you need to lure the imp inside to open the door from behind. (sector 519)
  4. A small waterfall in the cave system can be walked through to find a BFG9000, energy cell pack, and a megaarmor. (sector 525)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:42.54 Decay 2021-11-19 Cross-listed from Pacifist
NM speed
UV max 4:29.34 cack_handed 2010-07-21
NM 100S 3:03.71 DidierTranber 2010-10-21
UV -fast
UV -respawn
UV Tyson
UV pacifist 0:42.54 Decay 2021-11-19

The data was last verified in its entirety on January 14, 2022.


Player spawns[edit]

This level contains twelve spawn points:

  1. facing east. (thing 269)
  2. facing east. (thing 270)
  3. facing west. (thing 271)
  4. facing east. (thing 272)
  5. facing north. (thing 273)
  6. facing north-west. (thing 274)
  7. facing north-west. (thing 275)
  8. facing south. (thing 276)
  9. facing north. (thing 277)
  10. facing west. (thing 278)
  11. facing north. (thing 279)
  12. facing south-east. (thing 280)


Map data[edit]

Things 309
Vertices 2430*
Linedefs 2533
Sidedefs 3969
Sectors 576
* The vertex count without the effect of node building is 2002.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]