MAP14: Undertaker (Plutonia: Revisited Community Project)

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PRCP maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP14. For other maps which occupy this slot, see Category:MAP14.
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MAP14: Undertaker is the fourteenth level of Plutonia: Revisited Community Project. It was designed by James Cresswell (Phobus) and uses the music track "Sewer Slide" by Stuart Rynn (stewboy). The par time defined in MAPINFO is 2:30.

Walkthrough[edit]

Map of Undertaker
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. From the map start go north. Approaching the berserk pack lowers a lift in front of you, releasing a (two on hard skill levels) revenant. Simply open the northern wall of his hideout to find a computer area map and a passage (sector 29) to the spectres' hideout. If you opened its south wall in advance, you can open the secret passage from here also.
  2. Ride up the lift mentioned in secret #1 and exit the hallway through the western door. Outside, make a hairpin turn to the right. Push the switch in the dark slot right north of the door's steel beam to open a cache (sector 80) with a partial invisibility in the south of the door.
  3. Enter the red teleporter in the southwest of secret #2, cross the wide open area and push the gargoyle switch in the northwest to lower the white teleporter. Now go through the southernmost door, drop down into the moat and push the switch at the western end to release two Hell knights. After killing them, instead of going through the southern new passage, enter the northern one and go through the fake wall at its end to find a bulk cell (sector 141).

Bugs[edit]

There are no known bugs in this level.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:05.80 Karim El-Sheikh (Kimo Xvirus) 2012-01-13 pv14-005.zip
NM speed
UV max 4:46.40 blob1024 2011-10-29 pv14-446.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist
NoMo 0:39.51 Karim El-Sheikh (Kimo Xvirus) 2013-07-20 prcpnomo.zip

The data was last verified in its entirety on June 3, 2022.

Statistics[edit]

Map data[edit]

Things 361
Vertices 1132*
Linedefs 1189
Sidedefs 1639
Sectors 157
* The vertex count without the effect of node building is 974.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

This level was constructed in Doom Builder in a few days spread over a month.

Trivia[edit]

External links[edit]