MAP14: Vile Gear (Swift Death)

From DoomWiki.org

Swift Death maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP14. For other maps which occupy this slot, see Category:MAP14.
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MAP14: Vile Gear is the fourteenth map of Swift Death. It was designed by Franck Livolant (franckFRAG) and uses the music track "Double, Double, Toil & Trouble," from Blood.

Walkthrough[edit]

Map of Vile Gear
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. On the left side of the map, walk carefully off the ledge at the south side but do not fall off. You should hear a lift lower next to you with a super shotgun. (sector 45)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 1:21.40 Blake Collins (Rayziik) 2016-01-08 sw14-121.zip
NM 100S
UV -fast
UV -respawn
UV Tyson 3:12.80 Andrea Rovenski (Cyberdemon531) 2015-11-10 sw14t312.zip
UV pacifist
NoMo 0:10.66 Blake Collins (Rayziik) 2016-01-08 sw14o010.zip

The data was last verified in its entirety on April 4, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 66)
  2. facing north. (thing 67)
  3. facing north. (thing 68)
  4. facing north. (thing 69)

Statistics[edit]

Map data[edit]

Things 79
Vertices 485*
Linedefs 393
Sidedefs 611
Sectors 51
* The vertex count without the effect of node building is 359.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]