MAP14 (2 Sectors)

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2 Sectors maps 11-17

01 02 03 04 05 06 07 08 09 10
(11 - 17)

This level occupies the map slot MAP14. For other maps which occupy this slot, see Category:MAP14.

MAP14 is the fourteenth map of 2 Sectors. It was designed by DeusExMachina.

Walkthrough[edit]

Map of MAP14
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Take the shotgun in front of you then turn right until you see an opening in the wall - go through this opening to find a chaingun as well as three zombiemen and three lost souls guarding a red keycard. Take the key then go back to the start point and follow the wide passage past a number of zombiemen and imps - make sure to collect the chainsaw, super shotgun and rocket launcher on the way. When you reach the end of the passage you will find a revenant guarding a switch and a door; press the switch to open the door and reveal four chaingunners and three demons guarding the exit button.

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:13.97 Kristian Ronge 2005-12-21 2s-pack.zip
NM speed 0:19.77 Donatas Tamonis (Donce) 2005-12-21 2s-pack.zip
UV max 0:29.43 Kristian Ronge 2005-12-21 2s-pack.zip
UV -fast 0:30.60 Kristian Ronge 2005-12-21 2s-pack.zip
UV -respawn
UV Tyson 1:53.57 Adolf Vojta (Gusta) 2005-12-21 2s-pack.zip
UV pacifist
NoMo 0:06.91 Tobby 2022-08-07 2s14o006.zip

The data was last verified in its entirety on August 14, 2022.

Statistics[edit]

Map data[edit]

Things 68
Vertices 137*
Linedefs 129
Sidedefs 131
Sectors 2
* The vertex count without the effect of node building is 127.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]