BF THUD! maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29

This level occupies the map slot MAP14. For other maps which occupy this slot, see Category:MAP14.
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MAP14 is the fourteenth map of BF_THUD!. It was designed by Christen Klie.


Map of MAP14
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Head east from the yellow key. You will teleport into a cage containing a soul sphere. Heading south-east inside this cage will teleport you out. (sector 30)
  2. Symmetrically opposite the yellow key is a room with a soul sphere that can be entered by shooting the wall north of it. Heading west from the soul sphere teleports you into a similar cage containing a megasphere. Heading north-west inside this cage will teleport you out. (sector 34)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 2:37.20 Revved 2012-08-07
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 20, 2021.


Player spawns[edit]

This level contains eleven spawn points:

  1. facing north. (thing 154)
  2. facing north. (thing 155)
  3. facing north. (thing 156)
  4. facing north. (thing 157)
  5. facing north. (thing 158)
  6. facing north. (thing 159)
  7. facing north. (thing 160)
  8. facing north. (thing 161)
  9. facing north. (thing 162)
  10. facing north. (thing 163)
  11. facing north. (thing 164)


Map data[edit]

Things 200
Vertices 1096*
Linedefs 1067
Sidedefs 1280
Sectors 57
* The vertex count without the effect of node building is 980.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]