MAP15: A Crack in the Skull (Skulltiverse)

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Skulltiverse maps
Occipital Onslaught

01 02 03 04 05 06 07 08 09 10 11

Everything is Ruined
A Flesh Start

21 22 23 24 25 26 27 28 29 30

Secret maps

31 32

This level occupies the map slot MAP15. For other maps which occupy this slot, see Category:MAP15.
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MAP15: A Crack in the Skull is the fifteenth map of Skulltiverse. It was designed by El Inferno and uses the music track "Sombre Visions," originally composed by Tristan Clark for the Rebirth MIDI Pack.

Walkthrough[edit]

Map of A Crack in the Skull
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. After you get the blue skull key, make your way back to the southern rocks in the brown section, then jump north to the window to warp to the green section, picking up partial invisibility as you do. Go into the room and the north wall will open, with an armor bonus inside. (sector 1673)
  2. Get the red keycard, then get to the northwest side of the green section and use the red switch. Go back to the same area in the brown section, then get around the bars that are there and you can access the red skull key, along with ammo and a megasphere. The red skull key will let you access the secret exit. (sector 2371)
  3. Enter the southwest room in the green section and use the southeast switch, then the west switch. Then head to the east side of this area and use the switch on the north wall. Go to where the secret exit portal is and use the east switch, then go back to the east side and head to the room to the south. Use the blocks to enter the area here, returning back to the secret exit portal and head west into a room with a megasphere and boxes of shotgun shells. After you leave this area, the block to the north will be raised, and if you went to Secret #1, you can use that block to access the red keycard. (sector 2416)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on October 24, 2022.

Statistics[edit]

Map data[edit]

Things 382
Vertices 13380*
Linedefs 14212
Sidedefs 24635
Sectors 3124
* The vertex count without the effect of node building is 11141.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]