MAP15: Altar of Pain (Doom 64 for Doom II)

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Doom 64 for Doom II maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32
Bonus map: 33

This level occupies the map slot MAP15. For other maps which occupy this slot, see Category:MAP15.
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MAP15: Altar of Pain is the fifteenth map of Doom 64 for Doom II. It was designed by Pedro VC and Brett Harrell (Mechadon), and uses the music track " ".

Walkthrough[edit]

Map of Altar of Pain
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. From the yellow key platform, jump north to the one with the soul sphere. Notice that that shape of the soul sphere platform points to the northeast wall. Go through that wall to get the secret exit. (sector 31)
  2. Head east of the start and press on the south wall in the tunnel to find a soul sphere. (sector 59)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Deathmatch[edit]

Player spawns[edit]

This level contains five spawn points:

  1. facing north. (thing 304)
  2. facing south. (thing 305)
  3. facing south. (thing 306)
  4. facing north. (thing 307)
  5. facing south. (thing 308)

Statistics[edit]

Map data[edit]

Things 464
Vertices 2538*
Linedefs 2392
Sidedefs 3526
Sectors 277
* The vertex count without the effect of node building is 2030.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]