MAP15: Blood Ridge (Bloodlands)
From DoomWiki.org
| Bloodlands maps 12-20 |
|---|
|
01
02
03
04
05
06
07
08
09
10
11 |
This level occupies the map slot MAP15. For other maps which occupy this slot, see Category:MAP15.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP15: Blood Ridge is the fifteenth map of Bloodlands, a deathmatch megawad. It was designed by Dean Johnson.
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains ten spawn points:
- facing north. (thing 4)
- facing south. (thing 5)
- facing east. (thing 6)
- facing south. (thing 7)
- facing south. (thing 8)
- facing east. (thing 9)
- facing north. (thing 10)
- facing west. (thing 11)
- facing south. (thing 12)
- facing east. (thing 13)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
| Things | 75 |
| Vertices | 971* |
| Linedefs | 1063 |
| Sidedefs | 543 |
| Sectors | 146 |
* The vertex count without the effect of node building is 865.
Things[edit]
This level contains the following numbers of things per skill level:
| Multiplayer | |||
|---|---|---|---|
| Weapons | 1-2 | 3 | 4-5 |
| Chainsaw | 2 | ||
| Shotgun | 8 | ||
| Super shotgun | 2 | 1 | 2 |
| Chaingun | 2 | 1 | 2 |
| Rocket launcher | 3 | 1 | 1 |
| Plasma gun | 0 | 1 | 1 |
| BFG9000 | 0 | 1 | 1 |
| Ammunition | 1-2 | 3 | 4-5 |
| 4 shotgun shells | 0 | 4 | 0 |
| Box of shotgun shells | 0 | 4 | 0 |
| Box of rockets | 0 | 1 | 0 |
| Health & Armor | 1-2 | 3 | 4-5 |
| Stimpack | 0 | 5 | 0 |
| Medikit | 0 | 1 | 0 |
| Armor | 0 | 1 | 0 |
| Items | 1-2 | 3 | 4-5 |
| Berserk | 0 | 1 | 0 |
| Miscellaneous | 1-2 | 3 | 4-5 |
| Deathmatch start | 10 | ||
