MAP15: Breaching the Unknown (Mutiny)


Mutiny maps 12-15, 31

01 02 03 04 05 06 07 08 09 10 11
(12 - 15, 31)

This level occupies the map slot MAP15. For other maps which occupy this slot, see Category:MAP15.
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MAP15: Breaching the Unknown is the fifteenth map of Mutiny. It was designed by KevinHEZ and Daniel Trim (dt_), the former of whom composed the untitled music track.


Map of Breaching the Unknown
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. From the intersection at the start, head up the steps on the right and use the lift to go up. Approach the door for two alcoves to open to the north and south. Enter the north alcove and press on the terminal in the back, then take the lift down to get a berserk pack and a box of rockets. (sector 537)
  2. In the large room at the east side of the map, take the door to the east and climb the steps to the south. Head east and use the eye switch, which will open the door south of this room. Then go to the southeast corner where the arrow is pointing at. Head onto the green border and look behind the computer panels, where you can spot a switch in the distance. Shoot it, then drop off and enter the door that you opened. There will be a green switch to the side. Use it, then leave through the door and head east, north, west, then north again. To the left, next to the red button, you can go into the nukage and collect the BFG9000. (sector 1175)


A medikit (Thing 431) in the southeast has no flags set for any of the three difficulty classes, so it does not actually appear in the level.

Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 13, 2021.


Player spawns[edit]

This level contains only three spawn points, making it unplayable in deathmatch mode:

  1. facing west. (thing 450)
  2. facing west. (thing 451)
  3. facing east. (thing 454)


Map data[edit]

Things 653
Vertices 8685*
Linedefs 8721
Sidedefs 15635
Sectors 1476
* The vertex count without the effect of node building is 7274.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]