MAP15: Castle of Damnation (Obituary)


Obituary maps 12-16,31

01 02 03 04 05 06 07 08 09 10 11
(12 - 16, 31)

This level occupies the map slot MAP15. For other maps which occupy this slot, see Category:MAP15.
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MAP15: Castle of Damnation is the fifteenth map of Obituary. It was designed by Denis Möller and uses the music track " ".


Map of Castle of Damnation
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]

To enter the secret level, you must open a wall in the room behind the exit switch. A secret switch is hidden, kept by cacodemons. This lowers another wall nearby.


  1. Open a pillar from the back of screenshot #4. Lots of goodies are sitting here. (sector 559)
  2. Open a wall seen in screenshot #5 then enter the cage. (sector 566) The plasma gun and two energy cell packs are waiting here.
  3. Open a wall in the tunnel before the end. Kill the spectre and grab the goodies. (sector 562)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The Compet-n records for the map are:

Style Time Player Date File Notes
UV speed **
NM speed **
UV max **
NM100S **
UV -fast **
UV -respawn **
UV Tyson **
UV pacifist **

Miscellaneous demos[edit]

Style Time Player Date File Notes


Player spawns[edit]

This level contains eight spawn points:

  1. facing west. (thing 7)
  2. facing west. (thing 368)
  3. facing west. (thing 369)
  4. facing west. (thing 370)
  5. facing west. (thing 371)
  6. facing north. (thing 372)
  7. facing north. (thing 373)
  8. facing north. (thing 374)


Map data[edit]

Things 656
Vertices 1904*
Linedefs 2165
Sidedefs 3281
Sectors 577
* The vertex count without the effect of node building is 1683.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]