MAP15: Dead Zone (Doom II X-Treme)


Doom II X-Treme maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP15. For other maps which occupy this slot, see Category:MAP15.
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MAP15: Dead Zone is the fifteenth map of Doom II X-Treme. It was designed by [[ ]] and uses the music track "".


Map of Dead Zone
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the small library, head between the two middle bookshelves and use the picture to reveal two switches. Use either of them, then climb the steps at the west end of the room to get to the red key. (sector 41)
  2. At the southwest end, climb the slimefall at the northeast side and stay on it as it rises up to get an X-Treme Armor. Press the switch to lower its platform and when it rises up, go through the slimefall here to find a flame thrower, partial invisibility, a soul sphere, and a dual sawed-off shotgun. (sector 93)
  3. At the southwest end, shoot the lone barrel at the northeast corner and open the wall to get a computer area map. (sector 117)
  4. In the hall at the south end, use the lift and get on it as it rises to see two switches to the north and south. Press the south switch, then the north switch, then get down and open the northeast corner wall in the room to the east. Follow the path down to get an electro-magnetic railgun. (sector 145)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.


Player spawns[edit]

This level contains four spawn points:

  1. facing east. (thing 0)
  2. facing west. (thing 4)
  3. facing north. (thing 5)
  4. facing south. (thing 6)


Map data[edit]

Things 152
Vertices 920*
Linedefs 995
Sidedefs 1689
Sectors 213
* The vertex count without the effect of node building is 770.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]