MAP15: Dead Zone II (Good Morning Phobos)

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Good Morning Phobos maps 12-20

01 02 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 25 26 27 28 29 30
Secret maps: 31 32 33

This level occupies the map slot MAP15. For other maps which occupy this slot, see Category:MAP15.
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MAP15: Dead Zone II is the fifteenth map of Good Morning Phobos. It was designed by sincity2100 and uses the music track "The Night Guard", composed by James Paddock (Jimmy).

Walkthrough[edit]

Map of Dead Zone II
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the central room, go to the northwest side and press the wall with square tiles. In this corner, press on the decorated northeast wall to reveal a teleporter. Take it and flip the switch to lower the pillar with the BFG9000. (sector 131)
  2. At the southeast end of the main building, one panel in the southwest is entirely smooth metal tile. Press it to find a way to the southern balcony, with shotgun shells and a megasphere. (sector 324)
  3. In Secret #2, open the north wall (marked with non-striped triangles) to find an energy cell and an invulnerability. (sector 360)
  4. Get out of Secret #2, head to the east window and check the north edge of it - the metal paneling on the frame is different from the rest. This lowers the energy cell pack (actually two energy cell packs) outside. (sector 399)
  5. Enter the hall north of the red key and press on the east wall where the middle stripe is solid grey to find a backpack. (sector 413)

Secret exit[edit]

  • To access the secret exit, the player must use the wall below the computer panel at the east side of the back wall of the exit room (there are no visual clues for this). Doing so will reveal a teleporter that will lead the player to the secret exit portal.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed (normal exit)
UV speed (secret exit)
NM speed (normal exit)
NM speed (secret exit)
UV max 5:22.03 lirui1001 2018-01-15 gmp15-522.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist (normal exit)
UV pacifist (secret exit)

The data was last verified in its entirety on April 3, 2022.

Statistics[edit]

Map data[edit]

Things 319
Vertices 3214*
Linedefs 3069
Sidedefs 4968
Sectors 480
* The vertex count without the effect of node building is 2627.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]