MAP15: Descent to Core (Speed of Doom)
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| Speed of Doom maps 12-20 |
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This level occupies the map slot MAP15. For other maps which occupy this slot, see Category:MAP15.
MAP15: Descent to Core is the fifteenth map of Speed of Doom. It was designed by Josh Sealy and uses Wash, an original track by Stuart Rynn.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- On the stairs leading to the blue door, from the top, drop down while hugging the wall to your right (south). You'll land on a thin ledge. Press the south wall in a corner to find a soulsphere. (sector 352)
- This secret is up behind bars, where the spider mastermind is, and is required to gain access to the secret exit. (sector 283) You need to do arch-vile jump onto a nearby small grass platform with a health bonus on it. In this secret, you will find the red key and another soulsphere.
- Area with the secret exit, behind the red door opposite the normal exit switch, is marked as a secret. (sector 160)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed (normal exit) | 0:33.69 | Boris Klimeš (dew) | 2010-04-21 | sd15-033.zip | |
| UV speed (secret exit) | 1:20.29 | Boris Klimeš (dew) | 2011-08-20 | sd15s-120.zip | |
| NM speed (normal exit) | |||||
| NM speed (secret exit) | |||||
| UV max | 5:16.57 | Tatsuya Ito (Tatsurd-cacocaco) | 2022-07-23 | sd15-516.zip | |
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | 39:52.51 | Orii | 2026-01-15 | sd15t3952.zip | |
| UV pacifist (normal exit) | 0:50.23 | Billa | 2021-09-27 | sd15p050.zip | |
| UV pacifist (secret exit) | 1:45.49 | Elmle | 2026-01-27 | sod15sp145.zip | |
| NoMo (normal exit) | 0:24.60 | Kyle McAwesome | 2024-08-08 | sd15o024.zip |
The data was last verified in its entirety on January 30, 2026.
Statistics[edit]
Map data[edit]
| Things | 300 |
| Vertices | 3917* |
| Linedefs | 3559 |
| Sidedefs | 6284 |
| Sectors | 623 |
* The vertex count without the effect of node building is 2885.
Things[edit]
This level contains the following numbers of things per skill level:
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