MAP15: Doom Henge (Boomtown)
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| Boomtown maps 08-15 |
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This level occupies the map slot MAP15. For other maps which occupy this slot, see Category:MAP15.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP15: Doom Henge is the fifteenth map of Boomtown. It was designed by Scott Bardy (Birdman) and uses the music track "Eye of Horus" by Jeremy Doyle, from Osiris.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
There are no official secrets on this map.
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
As this level does not contain official secrets, the NM 100S category is redundant.
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The (absence of) data was last verified in its entirety on February 21, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing north. (thing 9)
- facing south. (thing 10)
- facing east. (thing 11)
- facing west. (thing 12)
Statistics[edit]
Map data[edit]
| Things | 108 |
| Vertices | 621* |
| Linedefs | 669 |
| Sidedefs | 1050 |
| Sectors | 59 |
* The vertex count without the effect of node building is 528.
Things[edit]
This level contains the following numbers of things per skill level:
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