MAP15: Elm Street (Interception)

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Interception maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP15. For other maps which occupy this slot, see Category:MAP15.
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MAP15: Elm Street is the fifteenth map of Interception. It was designed by Callum Guy Oliver (phobosdeimos1) and uses the music track " ".

Walkthrough[edit]

Map of Elm Street
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Press on the wall next to the corpse to find a secret area with lots of ammo, a backpack, medikits, and a radiation suit. (sector 15)
  2. The room in the southeast part of the first area has a gray wall on the north side. Press on this wall to lower a lift behind you. Down here you will find a radiation suit, boxes of ammo, and shotgun shells. (sector 38)
  3. At the north end of the map where the large red rock column is located, drop down to the blood to the south and run southwest as fast as you can. There will be a lowered lift in the southwest room here. Down here you will find a rocket launcher, a backpack, a radiation suit, and medikits. (sector 61)
  4. The wall just north of the lift where Secret #3 is opens a wall inside Secret #3, which reveals a passage of health bonuses leading to the teleporter that leads to the secret exit. To reach it, trigger the lift to reach Secret #3, then in the southwest room, quickly press on the north wall and then quickly drop into Secret #3 and enter the passage. (sector 72)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Deathmatch[edit]

Player spawns[edit]

This level contains five spawn points:

  1. facing east. (thing 37)
  2. facing east. (thing 38)
  3. facing west. (thing 63)
  4. facing west. (thing 64)
  5. facing south. (thing 125)

Statistics[edit]

Map data[edit]

Things 314
Vertices 703*
Linedefs 762
Sidedefs 972
Sectors 113
* The vertex count without the effect of node building is 636.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]