MAP15: Gold Factory (Literalism)

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Literalism maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26

This level occupies the map slot MAP15. For other maps which occupy this slot, see Category:MAP15.
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MAP15: Gold Factory is the fifteenth map of Literalism. It was designed by Engired and uses the music track "Hive Mecha" from Metroid Prime. The par time defined in MAPINFO is 3:30.

Walkthrough[edit]

Map of Gold Factory
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the starting area, open the south wall to get a green armor. (sector 126)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on June 5, 2023.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 975)
  2. facing north. (thing 976)
  3. facing north. (thing 977)
  4. facing east. (thing 978)

Statistics[edit]

Map data[edit]

Things 996
Vertices 2897*
Linedefs 2288
Sidedefs 3963
Sectors 411
* The vertex count without the effect of node building is 2026.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]