MAP15: Gold Factory (Literalism)
From DoomWiki.org
Literalism maps 12-20 |
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This level occupies the map slot MAP15. For other maps which occupy this slot, see Category:MAP15.
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MAP15: Gold Factory is the fifteenth map of Literalism. It was designed by Engired and uses the music track "Hive Mecha" from Metroid Prime. The par time defined in MAPINFO is 3:30.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the starting area, open the south wall to get a green armor. (sector 126)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on June 5, 2023.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing north. (thing 975)
- facing north. (thing 976)
- facing north. (thing 977)
- facing east. (thing 978)
Statistics[edit]
Map data[edit]
Things | 996 |
Vertices | 2897* |
Linedefs | 2288 |
Sidedefs | 3963 |
Sectors | 411 |
Things[edit]
This level contains the following numbers of things per skill level:
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