MAP15: Goodbye Galaxy (Road to Hades)

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Road to Hades maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP15. For other maps which occupy this slot, see Category:MAP15.
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MAP15: Goodbye Galaxy is the fifteenth map of Road to Hades. It was designed by Rose Holmes and uses the music track "Lair of the Bitchmaker" by Brendan Bradley (Bucket), from .MID the Way id Did.

Walkthrough[edit]

Map of Goodbye Galaxy
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Secret exit[edit]

At the end of the map, on the opposite side of the pillar from the exit switch is another face switch. Use it to raise the platforms to the north. Enter the TARDIS and pull the lever for the secret exit to MAP31: Majzarat Misria.

Other points of interest[edit]

After flipping the switch on the west side of the complex, you will be transported. In this new version of the base, the secret that originally held a rocket launcher now contains a medikit.

Secrets[edit]

  1. Head inside and enter the green hall with the skull switch. Approaching it reveals alcoves to the sides. Enter the northeast alcove and use the wall here to get boxes of rockets and a rocket launcher. (sector 140)
  2. In the large room in the building, open the north door, head through, and two compartments open behind you. Enter the left one and open the back wall to get a megaarmor. (sector 246)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed (normal exit)
UV speed (secret exit)
NM speed (normal exit)
NM speed (secret exit)
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist (normal exit)
UV pacifist (secret exit)

The (absence of) data was last verified in its entirety on November 9, 2024.

Statistics[edit]

Map data[edit]

Things 473
Vertices 4955*
Linedefs 4686
Sidedefs 7664
Sectors 785
* The vertex count without the effect of node building is 4001.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]