MAP15: Hyperion Space Colony (Doomworld Mega Project 2015)


DMP 2015 maps
DMP15B 01-10

01 02 03 04 05 06 07 08 09 10

DMP15B 11-18
This level occupies the map slot MAP15. For other maps which occupy this slot, see Category:MAP15.
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MAP15: Hyperion Space Colony is the fifteenth map in the DMP15B.wad mapset of Doomworld Mega Project 2015. It was designed by gaspe and uses the music track "Main Title from 'Terminator 2'," originally composed by Brad Fiedel for Terminator 2: Judgment Day.


Map of Hyperion Space Colony
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the hallway that has lots of imps, look at the blue lights in the southeast corner. One of these lights is glowing. Use it to lower a teleporter to the west. Take it to get a plasma gun and energy cells. (sector 392)
  2. In Secret #1, lower the south wall, but turn around and get the green armor in the room that opens behind you. (sector 408)
  3. In the room at the north end where you teleport to the center, there are four terminals on the east and west walls with stimpacks around them. Use the northwest terminal, then go through the wall in the southeast corner to find an invulnerability. (sector 441)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 5:16.26 Zahid 2016-12-22
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 24, 2022.


Map data[edit]

Things 563
Vertices 3580*
Linedefs 3421
Sidedefs 5677
Sectors 465
* The vertex count without the effect of node building is 2731.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]