MAP15: Ill Descent (32in24-7)

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32in24-7 maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
31 32 33 34 35

This level occupies the map slot MAP15. For other maps which occupy this slot, see Category:MAP15.
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MAP15: Ill Descent is the fifteenth map of 32in24-7, a Capture the Flag megawad. It was designed by Stuart Rynn (stewboy) and Brett Harrell (Mechadon), and uses the music track "".

Analysis[edit]

Spawn pointsUnmarked
Map of Ill Descent

Map layout[edit]

Player spawns[edit]

This level contains ten Team Blue spawn points:

  1. facing west. (thing 113)
  2. facing east. (thing 114)
  3. facing south. (thing 115)
  4. facing west. (thing 116)
  5. facing east. (thing 117)
  6. facing south-east. (thing 118)
  7. facing south-west. (thing 119)
  8. facing south. (thing 120)
  9. facing north. (thing 178)
  10. facing north. (thing 179)

And it contains ten Team Red spawn points:

  1. facing east. (thing 6)
  2. facing west. (thing 7)
  3. facing north. (thing 8)
  4. facing east. (thing 9)
  5. facing west. (thing 10)
  6. facing north-west. (thing 11)
  7. facing north-east. (thing 12)
  8. facing north. (thing 13)
  9. facing south. (thing 73)
  10. facing south. (thing 74)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 212
Vertices 9046*
Linedefs 7470
Sidedefs 14049
Sectors 772
* The vertex count without the effect of node building is 6519.

Things[edit]

Multiplayer
Weapons 1-2 3 4-5
Shotgun 8
Super shotgun 2
Chaingun 2
Rocket launcher 2
Ammunition 1-2 3 4-5
Clip 28
Box of bullets 4
4 shotgun shells 16
Box of shotgun shells 4
Rocket 8
Box of rockets 4
Health & Armor 1-2 3 4-5
Stimpack 6
Medikit 2
Armor 2
Megaarmor 1
Items 1-2 3 4-5
Armor bonus 38
Health bonus 46
Backpack 4
Miscellaneous 1-2 3 4-5
Team Blue start 10
Team Red start 10
Blue flag spot 1
Red flag spot 1

See also[edit]

External links[edit]