MAP15: Ironclad (Plutonia Revisited Community Project 2)

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PRCP2 maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP15. For other maps which occupy this slot, see Category:MAP15.
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MAP15: Ironclad is the fifteenth map of Plutonia Revisited Community Project 2. It was designed by Cheesewheel and uses the music track "Plummeting," originally composed by Brendan Bradley (Bucket) for the Plutonia MIDI Pack.

Walkthrough[edit]

Map of Ironclad
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Head south from the start and open the wall to get a megaarmor. (sector 170)
  2. Head east from Secret #1, then slightly south to see a backpack on the west wall. You can press on the wall to lower it. (sector 160)
  3. In the same area as Secret #2, climb the steps to the north. On the ledge, find a switch on the northeast wall. Flipping it lowers the plasma gun to the east. (sector 171)
  4. In the second blood pit to the east, find the blue torch and use it to lower the northwest platform, which has a soul sphere. (sector 42)
  5. Open the yellow door and flip the switch. Quickly head south and east to an alcove with a BFG9000. (sector 134)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed (normal exit)
UV speed (secret exit)
NM speed (normal exit)
NM speed (secret exit)
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist (normal exit)
UV pacifist (secret exit)

The (absence of) data was last verified in its entirety on November 29, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains only one spawn point, making it unplayable in deathmatch mode:

  1. facing south. (thing 395)

Statistics[edit]

Map data[edit]

Things 396
Vertices 1178*
Linedefs 1220
Sidedefs 1895
Sectors 261
* The vertex count without the effect of node building is 982.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]