MAP15: Jungle Hijinx (Rowdy Rudy II)
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Rowdy Rudy II maps 12-20 |
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This level occupies the map slot MAP15. For other maps which occupy this slot, see Category:MAP15.
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MAP15: Jungle Hijinx is the fifteenth map of Rowdy Rudy II. It was designed by Aurelius and uses the music track "Upper Brinstar (The Jungle Floor)" from Super Metroid.
There is no secret exit to MAP31 on this map (as this PWAD does not modify the vanilla MAP31, there is no need for one).
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
Official[edit]
- At the start, head southwest, but instead of dropping down right away, drop to the south and go around the terminal to get a megaarmor. (sector 33)
- At the southernmost end, take the steps to the blue switch, then head west from there, then onto the higher water. Enter the passage through the vines to a dark place with a vending machine. You need to head around to get to the vending machine itself. Use the vending machine to get a soul sphere. (sector 333)
- After you go through the blue door and take the teleporter, you are sent to the north of the map. At the top of the first set of broad stairs, go right/north, around the column, then head back/east along the parapet overlooking the stairs. At the end is another column. Climb out onto the parapet, then onto the outside edge of that column. Face southeast. Between the column with the red key, and the platform overlooking it, there is a dark rectangle in the wall. Shoot it, then climb back down to where you just were. A teleporter will have opened in the middle column. Take it to telefrag a cyberdemon and net you an invulnerability. (sector 453)
Non-official[edit]
- Shortly after the start, when you approach the trees and the backpack, a door opens, revealing a long corridor and monsters. Go to the end, then climb up and "use" the toilet. Behind you and to your left (north), a compartment with a soul sphere will open.
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on December 16, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains five spawn points:
- facing south-west. (thing 738)
- facing east. (thing 739)
- facing south. (thing 740)
- facing west. (thing 741)
- facing west. (thing 742)
Statistics[edit]
Map data[edit]
Things | 746 |
Vertices | 4476* |
Linedefs | 4155 |
Sidedefs | 6551 |
Sectors | 726 |
Things[edit]
This level contains the following numbers of things per skill level:
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