This level occupies the map slot MAP15. For other maps which occupy this slot, see Category:MAP15.
MAP15: Klockwerk is the fifteenth map of MAYhem 2016. It was designed by Paul Corfiatis, who also composed the level's music track, "Time is Ticking."
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- At the southeast part of the map, head up the blue steps until you can jump to the left where the green armor is. When you make it on that ledge, a wall to the west opens up, with a switch at the end. Shooting it lowers the northeast wall where you can get a chaingun. (sector 199)
- On the high ledge in the eastern room, the bars to the south lower as you approach the portal. Head past them to the previous portal and head a bit south to find a dark passage. Take it to teleport to a soul sphere. (sector 652)
- Open the blue door and take the steps up to the next door. Open the wall in the northeast corner to get a rocket launcher and a box of rockets. (sector 703)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The data was last verified in its entirety on April 3, 2022.
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 2477.
This level contains the following numbers of things per skill level:
|
Cooperative
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
4 |
3 |
3
|
Shotgun guy |
8 |
6 |
6
|
Heavy weapon dude |
2
|
Imp |
19 |
14 |
14
|
Lost soul |
4 |
0 |
0
|
Demon |
9 |
10 |
10
|
Spectre |
2
|
Revenant |
10 |
11 |
11
|
Cacodemon |
3 |
6 |
5
|
Pain elemental |
0 |
1 |
2
|
Hell knight |
1 |
3 |
3
|
Arachnotron |
0 |
1 |
1
|
Mancubus |
2 |
5 |
5
|
Arch-vile |
0 |
1 |
2
|
Cyberdemon |
1
|
Weapons |
1-2 |
3 |
4-5
|
Chainsaw |
1
|
Super shotgun |
1
|
Chaingun |
1
|
Rocket launcher |
1
|
Plasma gun |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Box of bullets |
2
|
4 shotgun shells |
19
|
Box of shotgun shells |
3
|
Rocket |
3
|
Box of rockets |
2
|
Energy cell pack |
3
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
10 |
8 |
8
|
Medikit |
2 |
4 |
4
|
Armor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
6
|
Health bonus |
6
|
Supercharge |
1
|
Backpack |
2
|
Keys |
1-2 |
3 |
4-5
|
Blue skull key |
1
|
Red skull key |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Teleport landing |
8
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]