MAP15: Life Support (Damnation)

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Damnation maps 11-20

01 02 03 04 05 06 07 08 09 10
(11 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP15. For other maps which occupy this slot, see Category:MAP15.
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MAP15: Life Support is the fifteenth map of Damnation. It was designed by Dzyan Kelsick (Arclite) and uses the music track "The Arrival Score (part 1)" from Mass Effect 2.

Walkthrough[edit]

Map of Life Support
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Enter the hall east of the starting point and open a wall to the east to get a max. health bonus, a max. armor bonus, and partial invisibility. (sector 1150)
  2. At the northeast room, jump onto a barrel and onto the crates to get a max. health bonus and a max. armor bonus. (sector 388)
  3. In the halls southwest of the blue key room, open the gray wall with green lights at the south end to access the vent. Head as far south as you can and open the west wall to go to the southwest end of the map. (sector 1217)
  4. Past Secret #3, enter the conveyor at the southwest end to access the secret exit. (sector 1143)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed (normal exit)
UV speed (secret exit)
NM speed (normal exit)
NM speed (secret exit)
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist (normal exit)
UV pacifist (secret exit)

The (absence of) data was last verified in its entirety on February 21, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains eleven spawn points:

  1. facing east. (thing 452)
  2. facing east. (thing 453)
  3. facing south. (thing 454)
  4. facing south. (thing 455)
  5. facing north. (thing 456)
  6. facing north. (thing 457)
  7. facing east. (thing 458)
  8. facing east. (thing 459)
  9. facing south-east. (thing 460)
  10. facing south. (thing 461)
  11. facing south-west. (thing 462)

Statistics[edit]

Map data[edit]

Things 486
Vertices 7395*
Linedefs 6973
Sidedefs 11521
Sectors 1227
* The vertex count without the effect of node building is 5760.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]