MAP15: Majriiti (Zone 400)

From DoomWiki.org

Zone 400 maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33

This level occupies the map slot MAP15. For other maps which occupy this slot, see Category:MAP15.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP15: Majriiti is the fifteenth map of Zone 400. It was designed by Paul Corfiatis, who also wrote the music track for this level, "Dens of The Dark". The par time defined in MAPINFO is 1:15.

Walkthrough[edit]

Map of Majriiti
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Approach the exit door, then head back to the area past the two bookshelves to the south and head east. There will be a medikit, an arch-vile and a switch. (sector 83)
  2. The switch in the previous secret will open the area behind the start, which leads to the secret exit. (sector 21)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed (normal exit) 0:40.14 Billa 2021-11-01 z415p040.zip Cross-listed from Pacifist
UV speed (secret exit) 1:06.51 Billa 2021-11-03 z415sp106.zip Cross-listed from Pacifist
NM speed (normal exit)
NM speed (secret exit)
UV max 2:15.60 Andrea Rovenski 2024-05-19 z415-215.zip
NM 100S
UV -fast 2:21.86 Bdubzzz 2023-02-23 z415f22186.zip
UV -respawn
UV Tyson
UV pacifist (normal exit) 0:40.14 Billa 2021-11-01 z415p040.zip
UV pacifist (secret exit) 1:06.51 Billa 2021-11-03 z415sp106.zip
NoMo (normal exit) 0:31.74 AxeL 2021-11-26 z415o031.zip
NoMo 100S 0:38.89 AxeL 2021-11-26 z415so038.zip

The data was last verified in its entirety on June 24, 2024.

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing east. (thing 320)
  2. facing west. (thing 321)
  3. facing south. (thing 322)
  4. facing north. (thing 323)
  5. facing west. (thing 324)
  6. facing east. (thing 325)
  7. facing south. (thing 326)
  8. facing south-east. (thing 327)

Statistics[edit]

Map data[edit]

Things 354
Vertices 370*
Linedefs 400
Sidedefs 584
Sectors 85
* The vertex count without the effect of node building is 306.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]