MAP15: Mark It Zero (32in24-12)

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32in24-12 maps 11-20

01 02 03 04 05 06 07 08 09 10
(11 - 20)
21 22 23 24 25 26 27 28 29 30
31 32 33 34 35 36 37

This level occupies the map slot MAP15. For other maps which occupy this slot, see Category:MAP15.
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MAP15: Mark It Zero is the fifteenth map of 32in24-12, a Capture the Flag megawad. It was designed by Paul DeBruyne (skillsaw) and uses the music track " ".

Analysis[edit]

Spawn pointsUnmarked
Map of Mark It Zero

Map layout[edit]

Player spawns[edit]

This level contains eight Team Blue spawn points:

  1. facing west. (thing 19)
  2. facing west. (thing 20)
  3. facing east. (thing 21)
  4. facing east. (thing 22)
  5. facing south-east. (thing 24)
  6. facing south-east. (thing 25)
  7. facing south-west. (thing 26)
  8. facing south-west. (thing 27)

And it contains eight Team Red spawn points:

  1. facing west. (thing 10)
  2. facing west. (thing 11)
  3. facing east. (thing 12)
  4. facing east. (thing 13)
  5. facing north-east. (thing 15)
  6. facing north-east. (thing 16)
  7. facing north-west. (thing 17)
  8. facing north-west. (thing 18)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 79
Vertices 847*
Linedefs 961
Sidedefs 1471
Sectors 157
* The vertex count without the effect of node building is 771.

Things[edit]

Multiplayer
Weapons 1-2 3 4-5
Super shotgun 16
Rocket launcher 4
Plasma gun 2
Ammunition 1-2 3 4-5
4 shotgun shells 8
Rocket 10
Energy cell 6
Health & Armor 1-2 3 4-5
Stimpack 4
Medikit 6
Items 1-2 3 4-5
Supercharge 2
Berserk 2
Miscellaneous 1-2 3 4-5
Team Blue start 8
Team Red start 8
Blue flag spot 1
Red flag spot 1

See also[edit]

External links[edit]