MAP15: Mercurial Minions (The UnMaking)

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The UnMaking maps
The Last Moonbase on Earth

01 02 03 04 05 06 07 08

Hell-o, Good-bye
Dimension of the Darndest

17 18 19 20 21 22 23 24 25 26 27 28

Secret maps

29 30 31 32

Bonus maps

35 36 37 38 39 40

This level occupies the map slot MAP15. For other maps which occupy this slot, see Category:MAP15.
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MAP15: Mercurial Minions is the fifteenth map of The UnMaking. It was designed by scwiba.

Walkthrough[edit]

Map of Mercurial Minions
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. After descending from the starting room, immediately go east along the building to find a shotgun and 4 shotgun shells. (sector 31)
  2. The open crate containing green armor in the nukage cave has a switch on the back of it. Press the switch to lower the nearby energy cell. (sector 98)
  3. After reaching the red key, ascend to the ledge overlooking the red door. Turn right and drop off toward the dead tree. Skirt around the tree to find a supercharge. (sector 91)
  4. In the small room with the baron of Hell and two marines, you can use the wall opposite the berserk and rocket launcher. This will lower it, and there is an energy cell in the nukage below. (sector 240)
  5. In the area where you fight the large number of Hell knights, one of the towers contains a switch that lowers the teleporter out. Immediately to the left of this switch is another switch on the stone pillar. It opens a chamber in a nearby tower with megaarmor in it. (sector 506)
  6. After collecting the blue key, return to the dark room just inside the red door. If you stand between the two pillars, you will see a hidden switch on one of them. Press it and ride the lift up to a secret blue door. Inside is an Unmaker. (sector 512)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Run Time Player Date File Notes

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing south-east. (thing 741)
  2. facing west. (thing 742)
  3. facing east. (thing 743)
  4. facing north-west. (thing 744)

Statistics[edit]

Map data[edit]

Things 756
Vertices 9160*
Linedefs 4641
Sidedefs 7405
Sectors 522
* The vertex count without the effect of node building is 3944.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]