MAP15: Monster Camp (Rabbit's All-comers Mapping Project)

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RAMP maps 01, 10-19

(01, 10 - 19)
20 21 22 23 24 25 26 27 28 29
30 31 32 33 34 35 36 37 38 39
40 41 42 43 44 45 46 47 48 49
50 51 52 53 54 55 56 57 58 59
60 61 62 63 64 65 66 67 68 69
70 71 72 73 74 75 76 77 78 79
80 81 82 83 84 85 86 87 88 89
90 91 92 93 94 95 96 97 98 99
100 101 102 103 104 105 106 107 108 109
110 111 112 113 114 115 116 117 118 119
120 121 122 123 124 125 126 127 128 129
130 131 132 133 134 135 136 137 138 139
140 141 142 143 144 145 146 147 148 149
150 151 152 153 154 155 156 157 158 159
160 161 162 163 164 165 166 167 168 169
170 171 172 173 174 175 176 177 178 179
180 181 182 183 184 185 186 187 188 189
190 191 192 193 194 195 196 197 198 199
200 201 202 203 204 205 206 207 208 209

This level occupies the map slot MAP15. For other maps which occupy this slot, see Category:MAP15.
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MAP15: Monster Camp is the fifteenth map of Rabbit's All-comers Mapping Project. It was designed by CBM and uses the music track "".

Walkthrough[edit]

Map of Monster Camp
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the room that is two above the starting point, jump into the pool for a soul sphere. (thing 439)
  2. In the room east of the starting point, jump into the pool for a megaarmor. (thing 440)
  3. In the room south of the starting point, jump into the pool for an invulnerability. (thing 441)
  4. At the library, climb the higher set of steps to the railing, then jump southeast. Jump west, climb the steps, and stay on this perimeter as you go north, then east. Keep going east at the northeast corner and head all the way to the megaarmor. (thing 467)
  5. From Secret #4, take the northwest path all the way to the teleporter. The teleport landing you go to is marked as a secret, but it does not trigger. (thing 468)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on March 24, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains seventeen spawn points:

  1. facing north-west. (thing 390)
  2. facing north-west. (thing 391)
  3. facing north-west. (thing 392)
  4. facing north-west. (thing 393)
  5. facing north-west. (thing 394)
  6. facing north-west. (thing 395)
  7. facing north-west. (thing 396)
  8. facing north-west. (thing 397)
  9. facing north-west. (thing 398)
  10. facing north-west. (thing 399)
  11. facing north-west. (thing 400)
  12. facing north-west. (thing 401)
  13. facing north-west. (thing 402)
  14. facing north-west. (thing 403)
  15. facing north-west. (thing 404)
  16. facing north-west. (thing 405)
  17. facing north-west. (thing 406)

Statistics[edit]

Map data[edit]

Things 469
Vertices 3389
Linedefs 4352
Sidedefs 8617
Sectors 1227

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]