MAP15: Personnel Department (Invasion II)
From DoomWiki.org
| Invasion II maps 12-20 |
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01
02
03
04
05
06
07
08
09
10
11 |
This level occupies the map slot MAP15. For other maps which occupy this slot, see Category:MAP15.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP15: Personnel Department is the fifteenth map of Invasion II. It was designed by Paul Fleschute (Moe).
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Lower the first lift and ride it up. Use the east wall to rise up twice, then go to the corridor and use the left switch to unlock a part of Secret #3. (sector 145)
- In the meeting room where the blue key is, open the northwest wall to get outside where you can get a soul sphere. (sector 149)
- In the large area at the south end, head to the northwest corner wall and open it to get a soul sphere. If you used the switch in Secret #1, there will be an additional switch to the east. (sector 142)
- The switch in Secret #3 reveals a teleporter in a room earlier in the level, which is just south and in the first room to the east from the first lift. This leads to the secret exit. (sector 15)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed (normal exit) | |||||
| UV speed (secret exit) | |||||
| NM speed (normal exit) | |||||
| NM speed (secret exit) | |||||
| UV max | 3:38.94 | vdgg | 2026-02-22 | inv15-338.zip | |
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist (normal exit) | |||||
| UV pacifist (secret exit) |
The data was last verified in its entirety on March 10, 2026.
Statistics[edit]
Map data[edit]
| Things | 177 |
| Vertices | 1464* |
| Linedefs | 1510 |
| Sidedefs | 2568 |
| Sectors | 215 |
* The vertex count without the effect of node building is 1272.
Things[edit]
This level contains the following numbers of things per skill level:
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