MAP15: Run Like Hell (Pursuit)
From DoomWiki.org
Pursuit maps 12-20 |
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01
02
03
04
05
06
07
08
09
10
11 |
This level occupies the map slot MAP15. For other maps which occupy this slot, see Category:MAP15.
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MAP15: Run Like Hell is the fifteenth map of Pursuit, a deathmatch megawad. It was designed by Richard Jaspars (Styx).
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains ten spawn points:
- facing east. (thing 10)
- facing east. (thing 11)
- facing north-west. (thing 12)
- facing north. (thing 13)
- facing south-west. (thing 14)
- facing north-west. (thing 19)
- facing north. (thing 21)
- facing west. (thing 34)
- facing south. (thing 36)
- facing north-west. (thing 41)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
Things | 87 |
Vertices | 372* |
Linedefs | 345 |
Sidedefs | 515 |
Sectors | 69 |
Things[edit]
This level contains the following numbers of things per skill level:
Multiplayer | |||
---|---|---|---|
Weapons | 1-2 | 3 | 4-5 |
Shotgun | 10 | 4 | 2 |
Super shotgun | 2 | 15 | 11 |
Chaingun | 1 | 5 | 1 |
Rocket launcher | 3 | 2 | 3 |
Plasma gun | 0 | 1 | 1 |
BFG9000 | 0 | 1 | 1 |
Ammunition | 1-2 | 3 | 4-5 |
Box of bullets | 0 | 3 | 0 |
4 shotgun shells | 0 | 3 | 0 |
Box of shotgun shells | 0 | 4 | 0 |
Rocket | 0 | 3 | 0 |
Box of rockets | 0 | 5 | 0 |
Energy cell pack | 0 | 3 | 0 |
Health & Armor | 1-2 | 3 | 4-5 |
Medikit | 0 | 3 | 0 |
Armor | 0 | 2 | 0 |
Megaarmor | 0 | 1 | 0 |
Items | 1-2 | 3 | 4-5 |
Supercharge | 0 | 1 | 0 |
Backpack | 0 | 3 | 0 |
Miscellaneous | 1-2 | 3 | 4-5 |
Deathmatch start | 10 |