MAP15: Run Like Hell (Pursuit)
From DoomWiki.org
| Pursuit maps 12-20 |
|---|
|
01
02
03
04
05
06
07
08
09
10
11 |
This level occupies the map slot MAP15. For other maps which occupy this slot, see Category:MAP15.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP15: Run Like Hell is the fifteenth map of Pursuit, a deathmatch megawad. It was designed by Richard Jaspars (Styx).
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains ten spawn points:
- facing east. (thing 10)
- facing east. (thing 11)
- facing north-west. (thing 12)
- facing north. (thing 13)
- facing south-west. (thing 14)
- facing north-west. (thing 19)
- facing north. (thing 21)
- facing west. (thing 34)
- facing south. (thing 36)
- facing north-west. (thing 41)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
| Things | 87 |
| Vertices | 372* |
| Linedefs | 345 |
| Sidedefs | 515 |
| Sectors | 69 |
Things[edit]
This level contains the following numbers of things per skill level:
| Multiplayer | |||
|---|---|---|---|
| Weapons | 1-2 | 3 | 4-5 |
| Shotgun | 10 | 4 | 2 |
| Super shotgun | 2 | 15 | 11 |
| Chaingun | 1 | 5 | 1 |
| Rocket launcher | 3 | 2 | 3 |
| Plasma gun | 0 | 1 | 1 |
| BFG9000 | 0 | 1 | 1 |
| Ammunition | 1-2 | 3 | 4-5 |
| Box of bullets | 0 | 3 | 0 |
| 4 shotgun shells | 0 | 3 | 0 |
| Box of shotgun shells | 0 | 4 | 0 |
| Rocket | 0 | 3 | 0 |
| Box of rockets | 0 | 5 | 0 |
| Energy cell pack | 0 | 3 | 0 |
| Health & Armor | 1-2 | 3 | 4-5 |
| Medikit | 0 | 3 | 0 |
| Armor | 0 | 2 | 0 |
| Megaarmor | 0 | 1 | 0 |
| Items | 1-2 | 3 | 4-5 |
| Supercharge | 0 | 1 | 0 |
| Backpack | 0 | 3 | 0 |
| Miscellaneous | 1-2 | 3 | 4-5 |
| Deathmatch start | 10 | ||
