MAP15: Satan's Cross (The Abyss)
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The Abyss maps 12-22 |
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01
02
03
04
05
06
07
08
09
10
11 |
This level occupies the map slot MAP15. For other maps which occupy this slot, see Category:MAP15.
MAP15: Satan's Cross is the fifteenth map of The Abyss. It was designed by Miklos de Rijk (H2SO4) and uses a MIDI rendition of "Main Title (Terminator 2 Theme)" by Brad Fiedel, from Terminator 2: Judgment Day, as its music track.
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Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- At the left branch of the map on the high ledge, take the hall at the southeast end to end up in a room similar to the weapon room in MAP01. The satyr switch does the same thing here as it did in that map, opening the south room. Inside is a green armor. Also be sure to step into the alcove to the southwest and press the switch in the room that follows to get into Secrets #3 and #4. (sector 66)
- Go along the right branch of the map and near the gap, look to the north wall. There is a light arrow pointing at the wall in the nukage. Lower this wall for a secret passage. If you pressed the switch at the far north end of the map, the secret exit will be at the end of this passage. (sector 84)
- In Secret #2, just before the first bend in the passage, open the wall to the right. If you had pressed the switch in the non-secret room mentioned in Secret #1, there will be stairs leading up, which will eventually wind to the semi-circular ledges at the right branch of the map. This secret sector is the dropoff point, but you will get two secrets for heading this way. (sector 121)
- See Secret #3. This is actually the sector just behind the wall you open. (sector 123)
- At the north end of the map, take the left branch to the room with mancubi. The wall in the back hides an arch-vile and a megasphere. (sector 168)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed (normal exit) | 0:14.83 | Noobest | 2019-09-18 | ab15p014.zip | Cross-listed from Pacifist |
UV speed (secret exit) | |||||
NM speed (normal exit) | |||||
NM speed (secret exit) | |||||
UV max | |||||
NM 100S | |||||
UV -fast | 3:43.63 | Andrey Boldt (Hitherto) | 2024-05-02 | ab15f343.zip | |
UV -respawn | |||||
UV Tyson | |||||
UV pacifist (normal exit) | 0:14.83 | Noobest | 2019-09-18 | ab15p014.zip | |
UV pacifist (secret exit) |
The data was last verified in its entirety on May 12, 2024.
Deathmatch[edit]
Player spawns[edit]
This level contains five spawn points:
- facing north. (thing 4)
- facing south-east. (thing 5)
- facing west. (thing 6)
- facing west. (thing 82)
- facing south. (thing 92)
Statistics[edit]
Map data[edit]
Things | 159 |
Vertices | 716* |
Linedefs | 788 |
Sidedefs | 1141 |
Sectors | 173 |
Things[edit]
This level contains the following numbers of things per skill level:
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