MAP15: Skittle Biscuit (Slaughterfest 3)


Slaughterfest 3 maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33 34 35

This level occupies the map slot MAP15. For other maps which occupy this slot, see Category:MAP15.
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MAP15: Skittle Biscuit is the fifteenth map of Slaughterfest 3. It was designed by Zachary Stephens (Ribbiks) and uses his music track "holyshit.mid".


Map of Skittle Biscuit
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. When you rush into the southwest arena area, head to the north side with revenants and a soul sphere, then head west into a corridor with arch-viles. In this corridor, flipping the switch opens the walls with Hell knights, and there is an armor bonus in the southwest corner. Use the pedestal it is on and you will hear a lift lower, which is just to the east with a teleporter. This takes you to the southeast side of the map, with energy cells and a megasphere. (sector 97)
  2. When you get to the green neon platform leading to the normal exit, jump east from it to a ledge below, then jump down again and enter the teleporter to the north. This will rush you into the secret area with two megaspheres and several energy cell packs. The secret exit is located here. (sector 445)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed (normal exit)
UV speed (secret exit)
NM speed (normal exit)
NM speed (secret exit)
UV max 7:54.34 0xf00ba12 2017-05-13
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist (normal exit)
UV pacifist (secret exit)

The data was last verified in its entirety on April 4, 2022.


Map data[edit]

Things 1166
Vertices 3884*
Linedefs 3906
Sidedefs 6799
Sectors 547
* The vertex count without the effect of node building is 3177.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]