MAP15: South Central (Doom 2 Reloaded)


Doom 2 Reloaded maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP15. For other maps which occupy this slot, see Category:MAP15.
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MAP15: South Central is the fifteenth map of Doom 2 Reloaded. It was designed by Andy Stewart (eschdoom). The par time is 9:15.


Map of South Central
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. At the terminal area at the north end of the map, use the computer that has white lines on it to open the way into the blocked-off room, containing a BFG9000 and a megaarmor among other supplies. Use the computer in this room to see the number 1 on it, which will allow you to reach the secret exit. (sector 538)
  2. After using the computer in Secret #1, go back to the red key area and open the plain wall in the southeast corner. Use the lift to go up and claim the invulnerability, medikits, and ammo. There should be a second computer here, press it to reveal the number 2. (sector 361)
  3. Lower the blue key platform and ride it up. Look north to the green armor, and get on its ledge. Carefully walk along to the left side and open the gray wall here for a passage of ammo and a soul sphere. If you used the computer in Secret #2, another computer will be here; when used, the number 3 pops up. (sector 556)
  4. At the starting area, go around to the switch where the barons of Hell (or Hell knights on lower skill levels) were. There are three poles here. Go near the southernmost pole and look at its south side for a small green button. Press it, then run north to the secret area here for a light amplification visor, ammo clips, shotgun shells, medikits, a backpack, and a megaarmor. After using the computer in Secret #3, there will also be another computer here that when used will display the number 4 and open up the way to the secret exit. (sector 370)
  5. Once you used the computers in the previous 4 secrets, the way to the secret exit opens up near Secret #4. (sector 565)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed (normal exit)
UV speed (secret exit)
NM speed (normal exit)
NM speed (secret exit)
UV max 7:47.83 cack_handed 2010-07-24
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist (normal exit)
UV pacifist (secret exit)

The data was last verified in its entirety on January 14, 2022.


Player spawns[edit]

This level contains twelve spawn points:

  1. facing west. (thing 131)
  2. facing north. (thing 317)
  3. facing south. (thing 334)
  4. facing west. (thing 335)
  5. facing east. (thing 338)
  6. facing west. (thing 339)
  7. facing west. (thing 377)
  8. facing south. (thing 435)
  9. facing east. (thing 439)
  10. facing north. (thing 446)
  11. facing north-west. (thing 453)
  12. facing east. (thing 454)


Map data[edit]

Things 508
Vertices 3089*
Linedefs 3119
Sidedefs 4484
Sectors 600
* The vertex count without the effect of node building is 2574.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


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External links[edit]