MAP15: Stairway to Hell (Cleimos 2)


Cleimos 2 maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP15. For other maps which occupy this slot, see Category:MAP15.

MAP15: Stairway to Hell is the fifteenth map of Cleimos 2. It was designed by Rand and Steven Phares.

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.


Map of Stairway to Hell
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Take the north door at the start to reach a room with six blocks. Get to the north side of the room and open the north side of the second block from the left to find a chaingun, a medikit, and a box of ammo. (sector 34)
  2. In the same room, if you go to the right side of the room and head south, then all the way west, you can reach a hall with health bonuses. Also, if you go between the blocks on the east side going south, you can open another hall with armor bonuses. Both halls count as one secret. (sector 43)

Secret exit: Press the switch near the blue key, jump in the nukage and head north to go through three locked doors and a fourth door - ahead is the switch to MAP31.


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed (normal exit)
UV speed (secret exit)
NM speed (normal exit)
NM speed (secret exit)
UV max 7:09.94 vdgg 2011-01-08
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist (normal exit)
UV pacifist (secret exit)

The data was last verified in its entirety on December 8, 2021.


Player spawns[edit]

This level contains five spawn points:

  1. facing north. (thing 4)
  2. facing south. (thing 5)
  3. facing west. (thing 6)
  4. facing north. (thing 7)
  5. facing east. (thing 327)


Map data[edit]

Things 393
Vertices 2504*
Linedefs 2921
Sidedefs 1406
Sectors 371
* The vertex count without the effect of node building is 2303.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]