MAP15: Sudden Charring (Flesharmonic)

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Flesharmonic maps 12-18

01 02 03 04 05 06 07 08 09 10 11
(12 - 18)
Secret maps: 31 32

This level occupies the map slot MAP15. For other maps which occupy this slot, see Category:MAP15.
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MAP15: Sudden Charring is the fifteenth map of Flesharmonic. It was designed by Maxime Bisiaux (Datacore) and uses a MIDI rendition of "Milk It" by Nirvana as its music track.

Walkthrough[edit]

Map of Sudden Charring
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the north end, just outside the triangular room, use the southeast door and shoot across the torch. This opens the wall to the north with a box of rockets. (sector 716)
  2. In the wooden area at the east side, use the picture frame to the northeast and run southwest afterwards to a megaarmor. (sector 286)
  3. Head south from the previous secret and take the lift up. Jump northwest and use the wall in this alcove to get a soul sphere. (sector 526)
  4. Take the lift back up and go south a bit, then quickly run and jump north, then east to an alcove with two backpacks. (sector 717)
  5. At the exit switch, go behind the portal and use the switch on the backside. Return to where Secrets #2 and #4 are to find another opening to the east, which has a health bonus and armor bonuses, as well as a switch to get the secret exit. (sector 907)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed (normal exit)
UV speed (secret exit)
NM speed (normal exit)
NM speed (secret exit)
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist (normal exit)
UV pacifist (secret exit)

The (absence of) data was last verified in its entirety on July 8, 2024.

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing east. (thing 378)
  2. facing east. (thing 379)
  3. facing east. (thing 389)
  4. facing north. (thing 390)
  5. facing south. (thing 392)
  6. facing east. (thing 394)

Statistics[edit]

Map data[edit]

Things 722
Vertices 7003*
Linedefs 5703
Sidedefs 9687
Sectors 926
* The vertex count without the effect of node building is 5049.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]