MAP15: Temple of Water (Whispers of Satan)
From DoomWiki.org
Whispers of Satan maps |
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Earthbase episode |
Brick episode |
Plutonia-esque episode
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Plutonia/Hexen episode |
Hell episode |
Secret maps |
MAP15: Temple of Water is the fifteenth map of Whispers of Satan. It was designed by Paul Corfiatis, who also wrote the music track for this level, "Viola Villa".
Contents
Walkthrough[edit]
Essentials[edit]
Approach the door and go up both side staircases and press the switches in the side rooms to open the entrance of the building. Press the switch to reveal enemies surrounding you. The yellow door path is to the left while the red door path is to the right. For now, take the northern path to find the yellow skull key on top of a fountain. Flip the switch in front of it to open the left door, and go through this door to the next one. In this watery area, a switch is dead ahead, along with an arrow pointing right. Flip the switch, then return to the yellow key room to find that the other door is open. Go through it to be on balcony level. If you want the secret exit, follow the instructions for Secret #2. Otherwise, continue across the balcony to the door. Kill the mancubus inside and press the switch to reveal several lost souls around you. Return to the yellow key room and obtain the yellow key, then return to the hub to take the yellow door path now.
Open the yellow doors and you will see the red skull key behind the bars in a small room. You can go either north or west. Go west first through the door. Kill the imps in front of you, and notice the vines blocking way to the section with the waterfall. To open this section go through the path to the left and kill the imps here, then open the door and kill the arachnotron guarding the switch. Flip this switch to lower one set of bars guarding the waterfall here. Now go to the other path you saw when you came in, ignoring the path to the right and going through the door slightly to the left. Flip the switch there to lower the other set of bars so you can access this area. Go down the stream here to the room with a mancubus and chaingunners, then flip the switch. This switch has red markings around it, thus, it removes one set of bars from the red skull key. To open the next set of bars, go back to the path to the east that you ignored to emerge in a very large open area with red torches and a walkway. Head north and west, staying on the walkway, to the next door. Behind this door are some chaingunners and a revenant (on Ultra-Violence or higher) guarding the switch. Flip this switch and return to the walkway to find another one is rising up, allowing access to the northeast door. Enter this door to find a similar setup. Flip the switch here to remove the second set of bars guarding the red key. Now head for the door to the southern end of the walkway area to reach the hub where you can get the red key (guarded by an arch-vile). Return to the main hub and take the red door path.
Behind the red doors, you will find several zombies, as well as an arachnotron guarding blue bars which coorespond to the normal exit. Take either door here and follow the path to the lift, then flip the switch to ride downwards. Simply follow this path all the way until you find the blue key. When you pick it up, several cacodemons will emerge, as well as other monsters in the watery caverns you traversed. Head back to the set of bars you just passed and hit the switch inside so you can leave this area. Take the lift back up and then look out for lost souls and the arch-vile as you open the blue bars to the normal exit.
Other points of interest[edit]
Secrets[edit]
- Go up the staircase to the northeast of the start. Press the wall between two torches to acquire a megaarmor. (sector 930) Remember to exit the secret before the wall lowers back down, or else you will end up stuck.
- Secret exit: Head through the door east of the yellow key room onto the balcony level in the big watery room. Go through this balcony a bit, but look to the southwest where you will see several lion emblems. One of these is unlit, and it is close to where a super shotgun is on the floor level. Shoot this emblem to light it up, and head down this balcony, dropping off the western side. You will fall in front of an opening, with a white arrow pointing right. (sector 372) Open the exit door and take the teleporter to appear in a spacey room with the secret exit in front of you.
- On the same balcony mentioned in Secret #2, if you go to the northeastern corner, press the eastern wall to find several rockets and a rocket launcher. (sector 938)
- Open the yellow doors and you have a choice to go either north or west. Go west but do not go through the door. Instead, press on the wall that is just south of where the ammo clips were to get a blur artifact. (sector 402)
- In secret #4, press on the eastern wall to find a lot of armor bonuses. (sector 400)
- In the westernmost room that holds one of the switches that allows access to the red key, there are two computer panels. Look towards the northern one, and press the wall that has the yellow and black caution stripe to find a teleporter. it will take you to a secret area where you can find a soul sphere. (sector 129)
- In the large open area with the walkway that has red torches, you will find a plasma gun up some steps that you cannot reach yet. (sector 605) To get it, go up the steps, and look outside through the vines. If you look closely enough, you will notice an unlit lion switch in front of you. Shoot at it to lower the plasma gun platform.
- In secret #5, there is a wall with red skulls on it. Once you have the red key, come back here to find a computer area map. (sector 398)
- Just before the room with the blue key, press a rocky wall to the east to find an invulnerability. (sector 396)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
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UV speed (normal exit) | |||||
UV speed (secret exit) | 0:45.46 | Andromeda | 2022-09-29 | ws15s-045.zip | |
NM speed (normal exit) | |||||
NM speed (secret exit) | |||||
UV max | 8:18.26 | Sage | 2018-03-31 | ws15-818.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist (normal exit) | |||||
UV pacifist (secret exit) | |||||
NoMo (normal exit) | 2:11.51 | DidierTranber | 2011-10-15 | wosnomo.zip | |
NoMo (secret exit) | 0:30.63 | Trevor Cheng (Daiyu Xiaoxiang) | 2011-11-16 | ws15so030.zip |
The data was last verified in its entirety on October 4, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing south. (thing 520)
- facing south. (thing 521)
- facing north. (thing 522)
- facing south. (thing 523)
Statistics[edit]
Map data[edit]
Things | 632 |
Vertices | 7640* |
Linedefs | 6898 |
Sidedefs | 10969 |
Sectors | 969 |
Things[edit]
This level contains the following numbers of things per skill level:
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