MAP15: The Proving Ground (Demonfear)

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Demonfear maps
Escape Into Conflict

01 02 03 04 05

Into Darkness

06 07 08 09 10

City of Nightmares

The Corruption

16 17 18 19 20

The Realms of Hell

21 22 23 24 25

The Heart

26 27 28 29 30

This level occupies the map slot MAP15. For other maps which occupy this slot, see Category:MAP15.

MAP15: The Proving Groundr is the fifteenth map of Demonfear. It was designed by Adam Windsor.

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

Walkthrough[edit]

Map of The Proving Groundr
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

  • The exit will take you straight into MAP31.

Secrets[edit]

  1. The sector you start in is a secret and is impossible to miss. (sector 0)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:02.49 ferfrancuito 2023-10-11 df15-0249.zip Cross-listed from Pacifist
NM speed
UV max 0:45.31 Andrea Rovenski 2023-03-07 df15-45.zip
NM 100S 0:02.66 ferfrancuito 2023-10-11 df15n-0266.zip
UV -fast 0:52.51 Andrea Rovenski 2023-03-24 df15f52.zip
UV -respawn 0:31.66 Andrea Rovenski 2023-03-13 df15r31.zip
UV Tyson 5:22.77 Andrea Rovenski 2024-06-28 df15t522.zip
UV pacifist 0:02.49 ferfrancuito 2023-10-11 df15-0249.zip
Stroller 0:05.89 Billa 2023-11-20 df15str589.zip

The data was last verified in its entirety on August 13, 2024.

Deathmatch[edit]

Player spawns[edit]

This level contains nine spawn points:

  1. facing east. (thing 4)
  2. facing east. (thing 5)
  3. facing east. (thing 6)
  4. facing north. (thing 7)
  5. facing south. (thing 8)
  6. facing north. (thing 9)
  7. facing south. (thing 10)
  8. facing west. (thing 11)
  9. facing west. (thing 12)

Statistics[edit]

Map data[edit]

Things 120
Vertices 185*
Linedefs 215
Sidedefs 332
Sectors 51
* The vertex count without the effect of node building is 162.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]