MAP15: The Tragic Burger King (32in24-13)

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32in24-13 maps 11-20

01 02 03 04 05 06 07 08 09 10
(11 - 20)
21 22 23 24 25 26 27 28 29 30
31 32 33 34 35 36 37 38 39 40
41 42 43 44 45 46 47 48

This level occupies the map slot MAP15. For other maps which occupy this slot, see Category:MAP15.
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MAP15: The Tragic Burger King is the fifteenth map of 32in24-13, a deathmatch megawad. It was designed by John Oksasoglu (Tango) and uses the music track " ".

Analysis[edit]

Spawn pointsUnmarked
Map of The Tragic Burger King, cropped to only show the playable area

Map layout[edit]

Player spawns[edit]

This level contains fifteen spawn points:

  1. facing north. (thing 26)
  2. facing north. (thing 27)
  3. facing north. (thing 28)
  4. facing north. (thing 29)
  5. facing south. (thing 30)
  6. facing south. (thing 31)
  7. facing south-east. (thing 32)
  8. facing south. (thing 33)
  9. facing east. (thing 34)
  10. facing south. (thing 35)
  11. facing south-west. (thing 36)
  12. facing north. (thing 37)
  13. facing north-west. (thing 38)
  14. facing south-east. (thing 39)
  15. facing west. (thing 40)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 110
Vertices 1179*
Linedefs 1162
Sidedefs 1849
Sectors 207
* The vertex count without the effect of node building is 890.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Super shotgun 16
Chaingun 1
Rocket launcher 1
Plasma gun 1
Ammunition 1-2 3 4-5
Box of bullets 2
4 shotgun shells 14
Box of shotgun shells 1
Rocket 5
Box of rockets 4
Energy cell 2
Health & Armor 1-2 3 4-5
Stimpack 6
Medikit 3
Armor 1
Items 1-2 3 4-5
Armor bonus 20
Health bonus 14
Supercharge 1
Miscellaneous 1-2 3 4-5
Deathmatch start 15

See also[edit]

External links[edit]