MAP15: The Twilike (Plutonia: The Way We Remember It)

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Plutonia: The Way We
Remember It
maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP15. For other maps which occupy this slot, see Category:MAP15.
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MAP15: The Twilike is the fifteenth map of Plutonia: The Way We Remember It. It was designed by Cheesewheel.

Walkthrough[edit]

Map of The Twilike
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Head north towards the central hub until you see a lightning symbol on the east wall. Open it and flip the switch, then head south. Climb the steps (all four count as secrets) to get a megasphere. (sector 14)
  2. See Secret #1. (sector 15)
  3. See Secret #1. (sector 16)
  4. See Secret #1. (sector 17)
  5. See Secret #1. (sector 18)
  6. From the central hub, fall into the damaging blood to the north and take the west teleporter. Go north to get a backpack, health bonuses, a soul sphere, a box of ammo, a box of shotgun shells, and energy cell packs. (sector 67)
  7. In Secret #6, open a wall to the east with a lightning symbol to get a BFG9000. (sector 24)
  8. Jump west from Secret #6 to get a medikit on a pillar. (sector 25)
  9. Jumping to Secret #8 unlocks a wall in the blood below and to the southeast, containing an invulnerability. (sector 61)
  10. Return to Secret #6 and open the back wall where the teleporter is to get health bonuses. (sector 107)
  11. See Secret #10. This sector is impossible to reach as a teleport line is in front of it. (sector 108)
  12. From the central hub, fall into the damaging blood to the southwest and enter the teleporter to find a green armor, ammo, a plasma gun, and health bonuses. (sector 183)
  13. Jump east from Secret #12 to get a medikit. Jumping here will also unlock Secret #9. (sector 26)
  14. In Secret #12, open a wall with pipes to the south to find a teleporter. (sector 71)
  15. Take the teleporter in Secret #14 to land on a ledge with stimpacks. (sector 126)
  16. Open the door in Secret #15 to find a box of rockets, a box of shotgun shells, an invulnerability, and a teleporter back. This counts as two secrets. (sector 94)
  17. See Secret #11. (sector 89)
  18. On the west bridge, jump northeast to the higher blood and enter the small corridor for a soul sphere. (sector 134)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed (normal exit)
UV speed (secret exit)
NM speed (normal exit)
NM speed (secret exit)
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist (normal exit)
UV pacifist (secret exit)

The (absence of) data was last verified in its entirety on July 2, 2025.

Deathmatch[edit]

Player spawns[edit]

This level contains seven spawn points:

  1. facing north-east. (thing 203)
  2. facing north-west. (thing 204)
  3. facing south-west. (thing 205)
  4. facing south-east. (thing 206)
  5. facing east. (thing 207)
  6. facing west. (thing 208)
  7. facing north. (thing 209)

Statistics[edit]

Map data[edit]

Things 213
Vertices 913*
Linedefs 945
Sidedefs 1395
Sectors 191

* The vertex count without the effect of node building is 782.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]