MAP15: Trapped in an Asylum (Herian 2)
From DoomWiki.org
| Herian 2 maps 12-20 |
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This level occupies the map slot MAP15. For other maps which occupy this slot, see Category:MAP15.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP15: Trapped in an Asylum is the fifteenth map of Herian 2. It was designed by Ian Wilson.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Shoot the walls in the blue key courtyard to open up the doors at the hallway to the south. The side areas with the paintings have partial invisibility and a computer area map. (sector 169)
- See Secret #1. (sector 170)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | |||||
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The (absence of) data was last verified in its entirety on February 21, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing north. (thing 4)
- facing east. (thing 5)
- facing west. (thing 6)
- facing north. (thing 7)
Statistics[edit]
Map data[edit]
| Things | 383 |
| Vertices | 1210* |
| Linedefs | 1144 |
| Sidedefs | 1946 |
| Sectors | 201 |
Things[edit]
This level contains the following numbers of things per skill level:
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